Jessica Hammer explains that “roleplaying shares three core
qualities: narration, improvisation, and collaboration” (p. 69). It seems that all group members can
influence each of these three core qualities.
However, to what degree they can be influenced, depends on the primary
and secondary author, especially if the game is online.
While trying to understand this text (I had absolutely no background knowledge to bring with me), I searched YouTube for some sort of explanation. I found 2 videos that were particularly helpful.
While trying to understand this text (I had absolutely no background knowledge to bring with me), I searched YouTube for some sort of explanation. I found 2 videos that were particularly helpful.
1.
Home Game: RPG Documentary
Two statements were particularly interesting to me. First, Samantha says, “…I’ve kind of been
giving up on the video games because…I’ve been hating the camera angles, how
restrictive they are and…you want to explore the world but you can’t, you know?
So I kind of want to have a wider world to be able to explore.”
Samantha goes on to say, “I hope that…popularity in these
table-top games increases because it seems like a good outlet for your
imagination so hopefully more and more people learn about this…escape instead
of...playing video games and having their minds sucked away by visuals maybe
they can expand their minds a bit.”
Jeff says, “I think that it’s kind of sad that all of the
online RPG’s…they’ve lost the whole social element. I suppose they are gaining
that back a little bit with voice chat, but there’s still something about
table-top RPG’s that the online games just don’t have. It just feels more adventurous, more
social. It’s just funner to play table-top
than it is to play something online.”
2.
Porch Talk: A Discussion of Role Playing and
Literacy
Matt Brotherton explains how Role Playing Games have played
a part in his literacy development.
·
Read a lot of Role playing game books…mechanics
books
·
Sharing books with each other within the RPG
community.
·
Technical reading skills improved
This chapter reminds me that literacy can be fostered in
many ways. This chapter could be applied
in my content area. I think I would
first survey the students to see if any of them were into RPG, and then see if
they had any ideas for a project to do because my understanding is very low,
even after reading this chapter. The
good news is, however, that I have now been exposed to it, so I will be open to
allowing my students to do such a project.
Erin, I think the video versions could be a great way to initially model what the role-playing looks like. I think it could be used to help scaffold the board game. I think struggling readers would prefer online playing and would be more willing to participate.
ReplyDeleteYou're probably right about struggling readers rather doing something online. I tried to find some online RPG documentaries, but the only online RPG stuff I found were invitations to play... These videos helped scaffold chap. 4 for me. ;)
ReplyDelete